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PL Analytics • 2,464 matchs • 2019–2025

Premier League — Intelligence Corners

Six saisons de données sur les corners dans tous les matchs de la PL. Indice de chasing par équipe, corners attendus en 2e mi-temps selon le score à la mi-temps et ce que le segment de cotes pré-match révèle sur le volume de corners.

25,674 événements corners indexés
2,464 matchs PL (2019–2025)
10.06 corners moy./match 2024–25
28 équipes profilées
💡 Résultat clé

The chasing effect is real but asymmetric. Total 2nd-half corners stay nearly constant (~5.9) regardless of HT score. What changes dramatically is the split: when the home team trails at HT, they earn 3.56 H2 corners vs 2.84 when leading. The trailing team is systematically underpriced on individual corner handicap markets.

Profils Corners par Équipe

Trié par nombre moyen de corners gagnés par match. * = moins de 50 matchs à domicile (confiance réduite).

# Équipe Dom. Ext. Total Conc.D Conc.E Chasing Idx Temps en retard
1 Manchester City 7.9 5.9 6.9 2.4 3.9 0.42x
17% trailing
2 Liverpool 7.3 6.3 6.8 3.6 3.8 0.60x
20% trailing
3 Arsenal 6.7 5.2 6.0 3.7 4.4 0.47x
15% trailing
4 Chelsea 6.5 5.3 5.9 4.0 4.3 0.79x
22% trailing
5 Aston Villa 6.0 5.1 5.5 4.6 5.7 1.46x
32% trailing
6 Bournemouth 5.7 5.1 5.4 5.5 6.0 1.65x
35% trailing
7 Tottenham Hotspur 5.9 4.9 5.4 4.4 6.0 1.29x
31% trailing
8 Luton Town * 6.6 4.1 5.4 5.1 6.8 4.30x
57% trailing
9 Manchester United 6.0 4.6 5.3 4.4 6.0 1.05x
25% trailing
10 Brighton and Hove Albion 6.1 4.4 5.2 4.1 5.4 1.49x
28% trailing
11 Leeds United 5.8 4.6 5.2 4.4 5.4 1.95x
34% trailing
12 Fulham 5.4 4.7 5.0 5.0 5.2 1.54x
28% trailing
13 Newcastle United 5.6 4.5 5.0 5.0 5.8 1.02x
23% trailing
14 Southampton 4.7 5.2 4.9 5.6 5.6 2.26x
42% trailing
15 Leicester City 4.9 4.6 4.7 5.1 5.8 1.77x
37% trailing
16 West Ham United 5.0 4.5 4.7 5.0 6.2 1.78x
33% trailing
17 Brentford 4.8 4.4 4.6 5.2 6.3 1.46x
31% trailing
18 Sheffield United 5.3 3.9 4.6 5.5 7.4 3.59x
41% trailing
19 Everton 5.1 4.1 4.6 5.2 6.2 1.65x
29% trailing
20 Burnley 5.0 4.0 4.5 5.6 7.3 2.32x
38% trailing
21 Crystal Palace 5.0 4.0 4.5 4.8 5.7 1.44x
28% trailing
22 Wolverhampton Wanderers 4.7 4.2 4.4 4.9 5.8 2.58x
36% trailing
23 Watford * 4.4 4.3 4.3 5.3 6.1 3.40x
39% trailing
24 Norwich City * 5.0 3.6 4.3 6.6 7.1 3.51x
42% trailing
25 Nottingham Forest 4.4 3.7 4.0 5.5 6.4 1.52x
31% trailing
26 West Bromwich Albion * 5.7 2.3 4.0 6.2 7.7 1.28x
25% trailing
27 Ipswich Town * 3.8 3.5 3.7 5.4 7.4 4.00x
44% trailing
28 Sunderland * 3.8 3.3 3.6 4.8 5.8 2.33x
27% trailing

Conc. = corners encaissés (D = à domicile, E = à l'extérieur). Chasing Index = corners en retard ÷ corners en tête. Valeurs >2,0 = l'équipe dépend fortement du chasing quand elle est menée.

Chasing Index — Ce que ça signifie pour les paris

▲ Forts chasers — éviter les corners totaux quand ils mènent

Ces équipes génèrent le plus de corners en remontant. Évitez 'plus de corners totaux' quand elles mènent — le volume s'effondre.

Luton Town 4.30x
57% des corners en retard · 5.4 moy./match
Ipswich Town 4.00x
44% des corners en retard · 3.7 moy./match
Sheffield United 3.59x
41% des corners en retard · 4.6 moy./match
Norwich City 3.51x
42% des corners en retard · 4.3 moy./match
Watford 3.40x
39% des corners en retard · 4.3 moy./match
▼ Faibles chasers — volume de corners stable quel que soit le score

Ces équipes attaquent constamment quel que soit le score. Le volume de corners est prévisible — totaux et handicaps individuels.

Manchester City 0.42x
42% des corners en tête · 6.9 moy./match
Arsenal 0.47x
32% des corners en tête · 6.0 moy./match
Liverpool 0.60x
33% des corners en tête · 6.8 moy./match
Chelsea 0.79x
27% des corners en tête · 5.9 moy./match
Newcastle United 1.02x
23% des corners en tête · 5.0 moy./match

Modèle Live — Corners Attendus 2e Mi-Temps selon Score à la Mi-Temps

À utiliser à la mi-temps: croisez le score HT (du point de vue de l'équipe à domicile) avec le segment de cotes pré-match. Chaque cellule montre: total corners 2e MT / split dom. | ext. / taille échantillon. Échelle: teal = faible, rouge = élevé.

Score MT Fort fav. dom. (>62%)Léger fav. dom. (50–62%)Équilibré (42–50%)Léger fav. ext. (32–42%)Fort fav. ext. (<32%)
HT -2 6.5
4.0 | 2.5
n=19
5.4
2.8 | 2.6
n=42
HT -1 6.8
4.8 | 1.9
n=20
6.8
4.8 | 2.0
n=35
6.0
4.4 | 1.6
n=32
6.0
3.3 | 2.3
n=58
5.4
2.7 | 2.5
n=98
HT 0-0 6.2
4.2 | 1.9
n=96
5.6
3.4 | 2.2
n=90
5.6
2.9 | 2.7
n=71
5.8
3.0 | 2.8
n=111
6.0
2.5 | 3.4
n=160
HT +1 5.6
3.5 | 2.1
n=90
5.8
2.8 | 3.0
n=65
5.4
2.1 | 3.3
n=46
5.6
2.5 | 3.1
n=45
6.1
1.8 | 4.0
n=59
HT +2 5.4
3.6 | 1.8
n=35
6.7
2.4 | 4.2
n=21
MT -1 + Léger fav. dom.
6.83
corners 2e MT — scénario le plus intense
Dom. obtient 4,83 · Ext. obtient 2,00
MT +1 + Fort fav. ext.
6.08
corners 2e MT — équipe ext. en forte pression
Dom. obtient 1,76 · Ext. obtient 4,05
MT 0-0 (tout segment)
5.6–6.2
corners 2e MT — les deux équipes attaquent
"Plus de 4,5 corners 2e MT" offre de la valeur

Comment utiliser ça à la mi-temps

  1. Notez le score à la mi-temps — ex. 0-1 signifie état HT = HT -1 pour l'équipe à domicile.
  2. Vérifiez les cotes pré-match — catégoriser en strong_home / slight_home / balanced / slight_away / strong_away.
  3. Consultez le tableau — trouvez le total de corners attendu en 2e MT et le split dom./ext.
  4. Comparez avec le marché live — si le marché propose Plus de 4,5 corners 2e MT et le modèle dit 6,0, 'plus' a de la valeur.
  5. Vérifiez le chasing index — si l'équipe menée a un chasing index élevé (>2,5), miser encore plus sur leurs corners en 2e MT.
⚠ Écart-type ~2,5 corners par match — les matchs individuels varient beaucoup. Utiliser comme un signal parmi d'autres, pas isolément.

🛑 Effet du Carton Rouge sur les Corners — Signal Live

Basé sur 135 événements carton rouge avec fenêtres pré/post valides sur 2.464 matchs PL.

Équipe à 10 — variation du taux de corners
−36%
0.538 → 0.343 corners / 10 min
Équipe à 11 — variation du taux de corners
+54%
0.525 → 0.809 corners / 10 min
Swing total par 10 min
0.48
corners/10min redistributed after red card

Effect by red card minute

Moment du carton rouge Matchs Gain 11-hom./10min Perte 10-hom./10min Impact pratique (30min)
Tôt ≤35' 40 +0.469 −0.149 ≈ +2,6 corners supplémentaires pour l'équipe à 11 sur 30 min
Milieu 36'–65' 55 +0.109 −0.170 ≈ +0,3 corners sur 15 min restantes
Tard >65' 40 +0.339 −0.276 Plus forte chute à 10 — l'équipe passe en défense pure
Avantage live: In 59% of cases the 11-man team increases their corner rate after the red card. Only 21% of cases does the 10-man team increase corners. The 11-man team is systematically underpriced on 'next corner' and 'more corners remaining' markets immediately after a sending off — especially with an early red card.

⚖ Possession → Calibration Corners

4,735 team-match records. Pearson r = 0.465 (possession vs corners). Shots are an even better predictor: r = 0.544.

Tranche de possession Matchs Corners moy. Visuel
25–30% 246 2.93
30–35% 342 3.58
35–40% 478 4.00
40–45% 595 4.44
45–50% 670 4.89
50–55% 665 5.47
55–60% 606 5.89
60–65% 490 6.50
65–70% 361 7.29
70–75% 282 8.35
Faible possession (35–45%)
4.2
corners attendus en moy.
Équilibré (45–55%)
5.2
corners attendus en moy.
Forte possession (60–70%)
6.8
corners attendus en moy.

ⓘ Key insight: shots (r=0.544) beat possession (r=0.465) as a corner predictor. Teams that generate shots — not just passes — earn more corners. Use expected shots (from xG models) as a better pre-match corner estimator.

Efficacité des Corners — Volume vs Danger

Winning more corners doesn't mean scoring from them. Manchester City average 7.05 corners/match — the highest in the dataset — yet rank last (17.8/100) on danger score. Their corners rarely reach the six-yard box (only 11.3% into-box delivery rate). Nottingham Forest average just 4.27/match but convert nearly every corner into a genuine scoring chance: 46.7% produce a direct shot, 53.1% generate a header.

▲ Les plus dangereuses sur corners
Nottingham Forest 88.8
46.7% tirs/corner  ·  39.2% dans la surface  ·  53.1% têtes
Sunderland 84.8
43.0% tirs/corner  ·  39.0% dans la surface  ·  55.0% têtes
Everton 75.2
44.7% tirs/corner  ·  31.4% dans la surface  ·  51.3% têtes
▼ Corners vides (volume élevé, faible danger)
Manchester City 17.8
7.0 corners/match  ·  mais seulement 11.3% dans la surface
Leicester City 19.8
5.0 corners/match  ·  mais seulement 28.8% dans la surface
Chelsea 23.4
6.1 corners/match  ·  mais seulement 16.2% dans la surface
# Équipe C/Match Tirs/C Dans la Surface Têtes Tête Cadrée Score Danger
1 Nottingham Forest 4.3 46.7% 39.2% 53.1% 11.4%
88.8
2 Sunderland * 3.5 43.0% 39.0% 55.0% 15.0%
84.8
3 Everton 4.6 44.7% 31.4% 51.3% 12.8%
75.2
4 Ipswich Town * 3.9 45.5% 30.3% 46.2% 11.7%
70.6
5 Brentford 4.7 43.0% 24.1% 56.6% 15.6%
70.1
6 West Ham United 4.9 43.1% 27.0% 50.2% 12.7%
65.3
7 Crystal Palace 4.7 42.8% 35.4% 41.7% 9.8%
63.9
8 Fulham 5.1 46.0% 23.6% 47.5% 10.0%
63.6
9 Leeds United 5.3 44.4% 29.4% 42.5% 9.9%
62.0
10 Norwich City 4.5 39.6% 42.7% 35.1% 9.1%
58.0
11 Newcastle United 5.5 42.9% 25.9% 44.3% 10.6%
56.5
12 Burnley 4.5 38.7% 31.1% 47.4% 11.5%
55.4
13 Luton Town * 5.4 39.2% 25.0% 52.0% 10.8%
52.8
14 Wolverhampton Wanderers 4.6 39.3% 27.3% 43.2% 11.4%
49.1
15 West Bromwich Albion * 4.1 34.5% 42.3% 35.9% 8.5%
44.9
16 Sheffield United 4.7 34.9% 40.1% 35.3% 10.0%
44.6
17 Southampton 5.1 40.7% 23.9% 37.5% 11.6%
44.4
18 Brighton and Hove Albion 5.4 41.1% 21.0% 41.8% 10.1%
44.1
19 Manchester United 5.3 41.4% 23.1% 38.9% 9.2%
43.8
20 Tottenham Hotspur 5.6 38.2% 26.2% 36.3% 9.3%
37.4
21 Bournemouth 5.5 37.6% 26.2% 39.3% 8.1%
37.0
22 Liverpool 6.9 43.5% 12.4% 39.9% 8.2%
36.9
23 Watford 4.4 34.2% 30.3% 38.8% 7.6%
32.2
24 Aston Villa 5.7 37.7% 23.4% 35.5% 7.5%
30.4
25 Arsenal 6.0 41.2% 17.2% 34.2% 6.3%
29.9
26 Chelsea 6.1 37.1% 16.2% 37.2% 8.5%
23.4
27 Leicester City 5.0 32.6% 28.8% 32.0% 6.4%
19.8
28 Manchester City 7.0 39.3% 11.3% 31.8% 7.4%
17.8

* moins de 50 apparitions — à traiter avec prudence

👉 Betting angle: when a low-danger team (City, Arsenal, Chelsea) is generating corner volume against a physical side, the corners-on-target market may be overpriced. When Brentford, West Ham, or Forest earn even 4 corners, each one carries twice the headed-shot threat of a City corner.

Formation Tactique vs Volume de Corners

Formation is the single most actionable pre-match corner predictor. You know the formation before kick-off. A 4-3-3 playing at home averages 6.45 corners — nearly double the 5-4-1's 3.41. Wide formations (4-3-3, 4-2-3-1, 4-1-4-1) generate +0.97 more home corners than defensive/narrow setups (5-4-1, 5-3-2, 4-4-1-1). The effect is consistent: it holds both home and away.

4-3-3
6.45
corners/match à domicile
Formation la plus offensive
5-4-1
3.41
corners/match à domicile
Formation la plus défensive
Large vs Étroit
+0.97
corners dom. supplémentaires pour les systèmes larges
Plus de corners: confrontation
4-1-4-1 vs 4-3-3
12.3
corners moy. (n=15)
🏠 Formation dom. — corners gagnés
# Formation Gagnés Conc. Net N
1 4-3-3 6.45 4.14 +2.31 496
2 4-1-4-1 5.98 4.46 +1.52 113
3 4-2-3-1 5.65 4.66 +0.99 897
4 4-4-2 5.40 5.32 +0.08 232
5 3-4-1-2 5.38 4.42 +0.96 40
6 3-4-2-1 5.35 4.41 +0.94 210
7 4-4-1-1 5.12 5.41 -0.29 59
8 3-5-2 5.09 5.09 0.00 120
9 3-4-3 5.01 4.40 +0.61 88
10 4-5-1 4.93 6.17 -1.24 30
11 5-3-2 4.87 4.97 -0.10 38
12 5-4-1 3.41 6.63 -3.22 46
✈️ Formation ext. — corners gagnés
# Formation Gagnés Conc. Net N
1 4-3-3 5.41 4.84 +0.57 476
2 3-4-1-2 5.05 6.05 -1.00 43
3 3-4-3 4.99 5.59 -0.60 81
4 4-2-3-1 4.75 5.45 -0.70 836
5 4-4-2 4.70 6.08 -1.38 233
6 4-1-4-1 4.48 6.06 -1.58 111
7 3-5-2 4.26 6.56 -2.30 135
8 3-4-2-1 4.13 5.55 -1.42 243
9 4-4-1-1 3.92 6.78 -2.86 63
10 5-3-2 3.65 7.63 -3.98 54
11 5-4-1 3.28 7.07 -3.79 58

👉 How to use: check both teams' confirmed formations before betting corners. A 4-3-3 vs 3-4-2-1 matchup averages 9.3 corners — the lowest matchup type. A 4-1-4-1 vs 4-3-3 matchup averages 12.3. That's a 3-corner swing driven purely by shape, before you even consider team quality or odds.

Comment les Corners se Génèrent

Corners come almost entirely from two sources: goalkeeper saves that are parried wide, and outfield blocks that deflect the ball out of play. Quantifying these conversion rates across all 2,464 PL matches reveals the mechanical link between shot volume and corner volume.

25.7%
Arrêts gardien → corner
1 sur 3,9 arrêts
n = 14,486 arrêts
30.5%
Blocages milieu → corner
1 sur 3,3 blocages
n = 18,260 blocages
~68%
Corners depuis arrêts/blocages
du volume total de corners
Restant ~32%: jeu direct

Team variation: the rate at which a goalkeeper's saves produce corners varies between 15.7% (Sunderland) and 30.0% (Southampton). Teams with high-quality goalkeepers who catch or hold shots (rather than parrying) concede fewer corners from saves — Chelsea (22.5%), Wolves (22.1%), Aston Villa (22.0%). Teams with shot-stopping GKs who push wide concede more — Southampton (30.0%), Nottingham Forest (29.3%), Everton (28.8%).

ⓘ Implication: teams that generate shots on target — not just corner-forcing set pieces — are the primary corner generators. Expected shots on target (xSOT) is a better predictor of corner volume than pass count or even possession.

Mythes sur les Corners — Ce que les Données Démentent

Three common bettor beliefs tested across 2,400+ matches. All three fail to reach even r=0.03 correlation with corner counts.

☁️
"Pluie = plus de corners"
r = +0.022
Rain adds +0.5 corners on average (10.75 vs 10.24 dry) but this is statistical noise — within 1/8 of a standard deviation.
😴
"Équipes fatiguées = moins de corners"
r = +0.009
Rest days (3-day turnaround vs 10+ days rest) show no meaningful corner difference. Congestion in the last 7 days: also flat.
🟡
"Les cartons jaunes affectent les corners"
+0.028 / 10 min
Yellow cards produce a +0.028 corner/10min swing — just 6% of the red card effect (+0.48). Negligible for betting purposes. Red cards matter; yellow cards don't.

Méthodologie

  • Source: premierleague.com commentary JSON — 2,464 matches, GW1–GW38, seasons 2019–20 through 2024–25.
  • 25,674 corner events extracted and tagged with score state at moment of corner.
  • Odds segments computed from normalised implied probability (bookmaker margin removed).
  • Chasing Index = (corners earned while trailing) ÷ (corners earned while leading). Neutral = 1.0.
  • Live model cells with n<10 are hidden (insufficient sample).
  • Backtest (2024–25 season, n=291): MAE = 2.57 corners — consistent with the natural variance of corner distributions.
  • Red card analysis: 135 events with valid 30-min pre/post windows. Corner rates computed per 10 minutes, normalised for window length.
  • Possession calibration: 4,735 team-match records from clean_stats.json. Pearson r computed over all records. Possession brackets at 5% intervals.
  • Corner efficiency: team_stats.json fields wonCorners, attCorner, attHdTotal, attHdTarget aggregated per team across all 2,464 matches. accurateCornersIntobox read from defending team entry (Opta stores it as opponent's in-box deliveries). Danger score = 0.35×shots + 0.35×into-box + 0.20×headers + 0.10×headers-OT, normalised 0–100.
  • Formations: lineups.json formation field extracted for 2,461 matches. Min 30 appearances per formation for table inclusion. Wide formations defined as 4-3-3, 4-2-3-1, 4-1-4-1, 4-4-2, 3-4-3.
  • Save→corner rate: 14,486 'attempt saved' events tracked for next-event corner within same minute. Block→corner: 18,260 blocked shots. Save-to-corner rate per team computed from defending team perspective.
  • Weather: weather_summary.json provides temperature, precipitation (mm), wind speed (km/h) at kickoff for 2,329 matches. Pearson correlations computed against total match corners. Result: r<0.03 for all weather variables — not significant.
  • Yellow card effect: 6,368 yellow card windows (±20 min) from 9,011 yellow card events. Corner rate computed pre/post per 10 minutes. Net swing +0.028/10min = 6% of red card effect.
  • Rest days: advanced_metrics.json context.home_rest_days/away_rest_days tested against corners across 2,424 matches. Pearson r<0.02 for all rest day variables — not significant.